Burnout 3, like the previous games in the series, is mainly a racing game that features simple, extremely responsive controls, so you can accelerate, steer, brake (around corners), and boost for a burst of speed. The courses in the game are open-road tracks on winding freeways and city streets, and, naturally, the streets are populated with a good amount of traffic. Driving dangerously comes in the form of driving in the wrong lane, getting close to (but not hitting) other cars, catching air, drifting around turns, and so on. When you pull such risky maneuvers, you're rewarded with boost. But the quickest way to fill your boost meter in a regular race is to make your opponents crash. Takedowns, as you might imagine from the game's subtitle, are a major part of Burnout 3. When you knock another car out, not only is your boost meter filled, but it is also extended up to a maximum of four times its original size. The downside is that you'll expose yourself to some pretty dangerous situations to earn all this boost, and crashing will eliminate much of your boost, chop off one of your bonus meter segments if you have any, and, more than likely, cause you to fall back one or two spots in a race.

The game has a good variety of environments, and multiple tracks are set up in each one. Even if driving games aren't normally your thing, Burnout 3 is still interesting enough. It ranks among the best racing games ever made.
 
Newsflash!!

The international Game Developers Association has announced the nominees for the 5th annual Game Developers Choice Awards.

The nominees for Best Game include Burnout 3: Takedown, Grand Theft Auto: San Andreas and Half-Life 2.

The shortlist, picked by thousands of developers, is seen as the ultimate peer-recognition gaming accolade. The winners will be announced on 9 March during the Game Developers Conference in San Francisco. Check it out in next issue!